Based on these objectives, we built a viral online game in Flash simple but effective and an eCouponing module that would be afterwards integrated in our Platform OniSystem. The game was produced acheving the following goals: accessibility, friendliness to increase the branding, viral to increase the number of players in a cost effective manner, reusable for future campaigns. Also, thanks to the eCouponing module the purpose was to drive traffic towards the POS (points of sale) and create cross selling. The only promotion that was done was some advertising in the POS. The campaign was expected to last 1 month (november 2005) but was stopped after 18 days due to it success. Thanks to the collaboration of our Web Analytics Business Unit, we were able to measure all steps of the campaign |